The Maya Command Engine and User Interface
Input simple commands using the Script Editor
This chapter briefly describes the basic low-level structure of Maya by focusing on its Command Engine. Following this description, we examine Maya’s different programming interfaces and the tasks for which each is best suited. We then introduce the different tools in the Maya GUI for programming with Python. Finally, we demonstrate some basic commands and indicate where readers can find more information about Maya commands and the Python language.
The string examples listed on p. 20 in the body may be confusing since they do not appear in the code type face. Specifically, all of the examples using triple quotation marks are intended to be read as three pairs of double quotation marks, rather than six pairs of single quotation marks. Refer to Table 1.1 for clarification.
Errata for the First Edition